||  

  ||  

Back to Homepage News

Field of Glory: Empires is out

Field of Glory: Empires is out

Posted: Thursday, July 11, 2019 by Daniele Meneghini

The day has come! Today you’ll have the opportunity to get one of the most anticipated strategy games, set in the Ancient Era. Today is Field of Glory: Empires day!

Choose one from  among 77 civilizations of that time and be prepared for the greatest challenge ever made: to preserve and to enrich the Culture of your Civilization, making your Legacy stand for centuries.

Read more...

Field of Glory: Empires Tutorials - Diplomacy and the State

Field of Glory: Empires Tutorials - Diplomacy and the State

Posted: Wednesday, July 10, 2019 by Daniele Meneghini

Hi everybody!

Field of Glory: Empires is releasing tomorrow! Are you excited? We have two more Tutorial Videos to introduce, covering Diplomacy and The State.

As for the previews videos, DasTactic will be your Virgil through all of the key elements you'll need to know.

Read more...

Field of Glory: Empires Tutorials - Battles and Regions

Field of Glory: Empires Tutorials - Battles and Regions

Posted: Tuesday, July 9, 2019 by Daniele Meneghini

Hi everybody!

Only few days from the release of Field of Glory: Empires, time to focus on two important mechanics in the game, introduced and explained by DasTactic.

Battles play a fundamental part in the Empires and learning concepts as frontage, ranged phase, garrison troops will be crucial for success. Without mentioning the integration with FOG2!

Regions are your basic administrative entity. They constitute the foundations and the starting point for many Civilization in Empires. Every ruler worth of this title must be aware of all the potential boosts that a good Regions management could unlock.

Read more...

Field of Glory: Empires Tutorials - Military Operations

Field of Glory: Empires Tutorials - Military Operations

Posted: Monday, July 8, 2019 by Daniele Meneghini

Field of Glory: Empires is nearing!

One of the key features crucial to master is how to conduct Military Operations, so we have prepared a brief but highly detailed Tutorial Video covering all of it with an excellent teacher, DasTactic!

Learn how to recruit units, to employ generals, how the terrain impacts your movements, which stats affect what, and much more! 

Read more...

Field of Glory: Empires Multiplayer AAR

Field of Glory: Empires Multiplayer AAR

Posted: Wednesday, July 3, 2019 by Daniele Meneghini

One of the most interesting feature of Field of Glory: Empires is its large asynchronous multiplayer system. Because everyone knows that fighting on your own is fun, but competing for total domination with your friends is much better!

Beta tester  SteveLohr is currently doing a super interesting Multiplayer AAR (After Action Report) and he is trying to unify the Italian Peninsula playing with the Roman faction

Read more...

Field of Glory: Empires Manual

Field of Glory: Empires Manual

Posted: Friday, June 21, 2019 by Daniele Meneghini

Field of Glory: Empires release is nearing and it's time to reveal its Manual. No preview, no sneak peek, the full manual.

In over 200 pages you'll find precious information about basic gameplay, key concepts (like the Legacy and Decadence System), National Traits and more!

Read more...

Field of Glory: Empires out on July 11th

Field of Glory: Empires out on July 11th

Posted: Wednesday, June 12, 2019 by Daniele Meneghini

Mark the date into your calendar (Julian Calendar of course), as Field of Glory: Empires will be released on July, 11th!

In a month you’ll be able to forge your civilization and lead it toward the heights of History!

Read more...

Field of Glory: Empires Challenge #3 - Antigonos at War

Field of Glory: Empires Challenge #3 - Antigonos at War

Posted: Monday, June 3, 2019 by Daniele Meneghini

After Rome and Carthage, it’s time to let you feel some pressure, and what’s better than having to fight for your own survival?

Welcome to Challenge #3 – Antigonos  at War

Read more...

Home of Wargamers IV Live - Close Combat: The Bloody First gameplay reveal!

Home of Wargamers IV Live - Close Combat: The Bloody First gameplay reveal!

Posted: Wednesday, May 29, 2019 by Daniele Meneghini

As we announced last month, June's Home of Wargamers Live would feature something that all strategy fans are waiting for: the gameplay reveal of Close Combat: The Bloody First.

Tune in with us on June 3rd at 6 pm BST on our Twitch channel

Read more...

Field of Glory: Empires Dev Diary #10  Units: Abilities and Modifiers

Field of Glory: Empires Dev Diary #10 Units: Abilities and Modifiers

Posted: Monday, May 27, 2019 by Daniele Meneghini

Units in Empires have very diverse profiles and different roles. Some are heavy hitters, like phalanxes, legions and other heavy infantry. These units cost a lot to recruit and maintain, and will use a lot of metal, so can’t be mass produced easily. They have drawbacks too, like being relatively slow and not fit to fight in terrain like forests or mountains.

Read more...

Field of Glory: Empires - New screenshots part 2! Ask anything about them!

Field of Glory: Empires - New screenshots part 2! Ask anything about them!

Posted: Friday, May 24, 2019 by Daniele Meneghini

It's time for another group of screenshots, highlighting some unique features and mechanics. The developer will answer every question about them! Every question!
 

Read more...

Field of Glory: Empires  Ask Us Anything

Field of Glory: Empires Ask Us Anything

Posted: Monday, May 20, 2019 by Daniele Meneghini

Field of Glory: Empires is definitely an ambitious project. Set in the Ancient World roughlyfrom the fall of Alexander the Great’s empire,Its aim is to deliver strategic empire management carved in turn-based gameplay with a high level of historical detail.

On May  23rd  in an exclusive event on Reddit, game designer Philippe Malacher will answer all questions for 24 hours in a live AMA!

Read more...

Field of Glory: Empires Challenge #2 Ranking and Videos

Field of Glory: Empires Challenge #2 Ranking and Videos

Posted: Wednesday, May 15, 2019 by Daniele Meneghini

We have the final list of the participants who completed the Challenge #2 – Amass 7500 money in your treasury while reaching at least 20 regions in less than 50 turns and avoiding to be in the last tier in the progress & decadence chart. 

Carthage was not an easy faction to play, with scattered regions to protect and surrounded by powerful neighbours. Players had to carefully plan ahead their moves and outsmart their opponents. It was very interesting to see the different strategies employed and the different pay-offs!

This is the final ranking, kudos to all the participants!

Field of Glory: Empires is on Steam! Whish list now!

Read more...

Field of Glory: Empires Challenge #2 - Carthage

Field of Glory: Empires Challenge #2 - Carthage

Posted: Thursday, May 2, 2019 by Daniele Meneghini

With the Challenge #1, you have witnessed the birth of Rome and its military power in Italy. Now, it’s time to see what one of its first mortal enemies can do, on a bigger scale.

Welcome to the Challenge #2 – Carthage!

This time the Challenge goal will be different. While in the first one you had to focus mostly on the military aspect of the game, this challenge adds a new layer of complexity (and fun!).

Read more...

Field of Glory: Empires Dev Diary #9  The Battle System

Field of Glory: Empires Dev Diary #9 The Battle System

Posted: Monday, April 29, 2019 by Daniele Meneghini

Warfare in Empires

One of the major components of Empires is waging wars. Ultimately, you will win if you gain more Legacy than any other nation, but conquering your objectives and holding rich regions, some with world wonders, is definitely the most straightforward way to achieve that.

Once you have defined the objectives for your military campaigns, you’ll have to assemble your units into armies. And this process is not something to do at random, because, as you all know, battles are often won before they are actually fought.

Read more...

Field of Glory: Empires  Challenge #1 Ranking

Field of Glory: Empires Challenge #1 Ranking

Posted: Friday, April 19, 2019 by Daniele Meneghini

We have the final list of the participants who completed the Challenge #1 – Conquer Italy playing as Rome in as few turns as possible.

 It was a bitter fight and many valorous soldiers have died trying. But what are they compared to the sempiternal glory of Rome?

Read more...

Field of Glory: Empires - The Challenge has been accepted

Field of Glory: Empires - The Challenge has been accepted

Posted: Wednesday, April 17, 2019 by Daniele Meneghini

Field of Glory: Empires is a very ambitious project. It’s perfect combination between empire management and grand-strategy, united to a set of unique mechanics, will set a new standard for strategy games.

To better introduce players to this upcoming masterpiece, we have launched a great Challenge series of events, inviting influencers and media members.

Read more...

Field of Glory: Empires Dev Diary #8  Legacy

Field of Glory: Empires Dev Diary #8 Legacy

Posted: Tuesday, April 9, 2019 by Daniele Meneghini

Winning the Game

In Empires, you are building your nation so that it endures the passage of time, and your achievement is measured through the legacy you’ll leave, even if in the end, your nation is no more.

There are several ways to achieve this goal of being first in Legacy. It’s not just something to be only achieved by conquering part of the map, although that approach remains a possibility, rest assured.

If you take a military approach, then you’ll want to plan your campaigns so that you conquer and hold your objective regions. These regions are set for each nation and represent loosely their historical progress or areas of interest. Some nations will have objectives set in a concentric way, around their capital, so they will expand outward in each direction. 

Read more...

Field of Glory: Empires - The Challenge

Field of Glory: Empires - The Challenge

Posted: Monday, April 8, 2019 by Daniele Meneghini

Fied of Glory Empires is surely a very ambitious project, aiming to bring to life the ancient world and its civilizations and to recreate the cultural intricacies of that time.  

To better explain the complexity an the scope of the game, we started writing a series of dev diaries covering the most crucial points around which Field of Glory: Empires is designed.

Today we would like to expand this experience further. Welcome to the Challenge!

Read more...

Field of Glory: Empires Dev Diary #7  Provinces

Field of Glory: Empires Dev Diary #7 Provinces

Posted: Tuesday, March 26, 2019 by Daniele Meneghini

Scaling up your Empire: Provinces

One of the common issues for strategy games is moving from a small nation with a handful of things to do per turn to a bigger one with dozens of decisions to make. What was fun and thrilling in the early game, like deciding if you want to build a cattle ranch or a sawmill becomes more mundane. And yet, sometimes for specific reasons, you still want to check, as the wise ruler you are, what’s going on in a precise location.

Many games try to create tools for this reduction in micro-management. But most if not all adopt a ‘forced approach’, where at some point the game tries very hard to make you do things in a very specific way. In Empires we decided that you can eat your cake and sell it too … with Provinces!

Read more...

Page : 1Next Page ==>  

View All Latest Releases

  • To End All Wars

    To End All Wars

    AGEOD's To End All Wars is the definitive detailed grand strategy game of the period. It is a turn based regional game with an emphasis on playability ...

    Buy Now  |  More info...

Game Recon